Publications
2019 |
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Interaction-based Human Activity Comparison
journal
by Yijun Shen, Longzhi Yang, Edmond S. L. Ho, and Hubert P. H. Shum
IEEE Transactions on Visualization and Computer Graphics,
accepted, Jan 2019. PDF
video
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Illumination-aware Multi-task GANs for Foreground Segmentation
journal
by Dimitrios Sakkos, Edmond S. L. Ho and Hubert P. H. Shum
IEEE Access,
accepted, Jan 2019. PDF
bibtex
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A Generic Framework for Editing and Synthesizing Multimodal Data with Relative Emotion Strength
journal
by Jacky C. P. Chan, Hubert P. H. Shum, He Wang, Li Yi, Wei Wei and Edmond S. L. Ho
Computer Animation and Virtual Worlds,
accepted, Jan 2019. video
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2018 |
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A Sampling Approach to Generating Closely Interacting 3D Pose-pairs from 2D Annotations
journal
by Kangxue Yin, Hui Huang, Edmond S. L. Ho, Hao Wang, Taku Komura, Daniel Cohen-Or, Hao Zhang
IEEE Transactions on Visualization and Computer Graphics,
accepted, Apr 2018. PDF
video
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Automatic Musculoskeletal and Neurological Disorder Diagnosis with Relative Joint Displacement from Human Gait
journal
by Worasak Rueangsirarak, Jingtian Zhang, Nauman Aslam, Edmond S. L. Ho, Hubert P. H. Shum
IEEE Transactions on Neural Systems and Rehabilitation Engineering,
vol 26(12), pp. 2387-2396, Dec 2018. PDF
project
bibtex
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A New Method to Evaluate the Dynamic Air Gap Thickness and Garment Sliding of Virtual Clothes During Walking
journal
by Pengpeng Hu, Edmond S. L. Ho, Nauman Aslam, Taku Komura and Hubert P. H. Shum
Textile Reseach Journal,
accepted, Dec 2018. PDF
project
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Data-Driven Crowd Motion Control with Multi-touch Gestures
journal
by Yijun Shen, Joseph Henry, He Wang, Edmond S. L. Ho, Taku Komura, Hubert P. H. Shum
Computer Graphics Forum (CGF),
vol 37(6), pp. 382-394, Sept 2018. PDF
bibtex
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A Hybrid Metaheuristic Navigation Algorithm for Robot Path Rolling Planning in an Unknown Environment
journal
by Shoujiang Xu, Edmond S. L. Ho, Hubert P. H. Shum
Mechatronic Systems and Control (MSC),
accepted, Sept 2018. PDF
project
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NETIVAR: NETwork Information Visualization based on Augmented Reality
conference
by Christopher Flinton, Philip Anderson, Hubert P. H. Shum, Edmond S. L. Ho
Proceedings of 12th International Conference on Software, Knowledge, Information Management and Applications (SKIMA 2018),
Dec 2018. PDF
video
code bibtex
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Synthesizing Expressive Facial and Speech Animation by Text-to-IPA Translation with Emotion Control
conference
by Andreea Stef, Kaveen Perera, Hubert P. H. Shum, Edmond S. L. Ho
Proceedings of 12th International Conference on Software, Knowledge, Information Management and Applications (SKIMA 2018),
Dec 2018. PDF
video
code bibtex
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Machine Learning Algorithms for Network Intrusion Detection
book chapter
by Jie Li, Yanpeng Qu, Fei Chao, Hubert P. H. Shum, Edmond S. L. Ho, Longzhi Yang
AI in Cybersecurity,
accepted in 2018. PDF
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Patient Assessment Assistant Using Augmented Reality
conference
by Edmond S. L. Ho, Kevin David McCay, Hubert P. H. Shum, Longzhi Yang, David Sainsbury, Peter Hodgkinson
Proceedings of the 2018 UK-China Newton Fund Researcher Links Workshop Health and Well-being Through VR and AR,
June 2018. |
2017 |
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Posture-based and Action-based Graphs for Boxing Skill Visualization
journal
by Yijun Shen, He Wang, Edmond S. L. Ho, Longzhi Yang, Hubert P. H. Shum
Computers and Graphics (C&G),
vol 69, pp. 104-115, Dec 2017. PDF
bibtex
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Unsupervised Abnormal Behaviour Detection with Overhead Crowd Video
conference
by Shoujiang Xu, Edmond S. L. Ho, Nauman Aslam, Hubert P. H. Shum
Proceedings of 11th International Conference on Software, Knowledge, Information Management and Applications (SKIMA 2017),
Dec 2017. PDF
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Synthesizing Motion with Relative Emotion Strength
conference
by Edmond S. L. Ho, Hubert P. H. Shum, He Wang, Li Yi
Proceedings of the 2017 ACM SIGGRAPH Asia Workshop on Data-Driven Animation Techniques (D2AT),
Nov 2017. PDF
video
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2016 |
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Real-Time Full-Body Pose Synthesis and Editing
book chapter
by Edmond S. L. Ho and Pong C. Yuen
Handbook of Human Motion,
Dec 2016. PDF
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SkillVis: A Visualization Tool for Boxing Skill Assessment
conference
by Hubert P. H. Shum, He Wang, Edmond S. L. Ho, Taku Komura
Proceedings of the 2016 International Conference on Motion in Games (MIG),
Oct 2016. PDF
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Improving Posture Classification Accuracy for Depth Sensor-based Human Activity Monitoring in Smart Environments
journal
by Edmond S. L. Ho, Jacky C. P. Chan, Donald C. K. Chan, Hubert P. H. Shum, Yiu-ming Cheung, Pong C. Yuen
Computer Vision and Image Understanding,
vol 148, pp. 97-110, July 2016. PDF
bibtex
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2015 |
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Modeling Spatial Relations of Human Body Parts for Indexing and Retrieving Close Character Interactions
conference
by Edmond S. L. Ho, Jacky C. P. Chan, Yiu-ming Cheung, Pong C. Yuen
Proceedings of the 2015 ACM Symposium on Virtual Reality Software and Technology (VRST 2015),
Nov 2015. PDF
bibtex
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A study of performance difference of students admitted through different routes in a systems analysis and design course
conference
by Kelvin C. K. Wong and Edmond S. L. Ho
Proceedings of the 3rd Asia Symposium on Engineering and Information,
Apr 2015. |
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An Energy-driven Motion Planning Method for Two Distant Postures
journal
by He Wang, Edmond S. L. Ho, Taku Komura
IEEE Transactions on Visualization and Computer Graphics,
vol 21(1), Jan 2015. PDF
bibtex
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2014 |
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A Multi-resolution Approach for Adapting Close Character Interaction
conference
by Edmond S. L. Ho, He Wang, Taku Komura
Proceedings of the 2014 ACM Symposium on Virtual Reality Software and Technology (VRST 2014),
Nov 2014. PDF
video
bibtex
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Natural Preparation Behaviour Synthesis
journal
by Hubert P. H. Shum, Ludovic Hoyet, Edmond S. L. Ho, Taku Komura, Franck Multon
Computer Animation and Virtual Worlds,
vol 25(5-6), pp. 531-542, Sept-Dec 2014. PDF
bibtex
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2013 |
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Topology Aware Data-Driven Inverse Kinematics
journal
by Edmond S. L. Ho, Hubert P. H. Shum, Yiu-ming Cheung, P. C. Yuen
Computer Graphics Forum (Proceedings of Pacific Graphics 2013),
vol 32(7), Oct 2013. PDF
video
bibtex
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Real-Time Posture Reconstruction for Microsoft Kinect
journal
by Hubert P. H. Shum, Edmond S. L. Ho, Yang Jiang, Shu Takagi
IEEE Transactions on Cybernetics (TCyb) (formerly known as IEEE Transactions on Systems, Man, and Cybernetics - Part B Cybernetics),
vol 43(5), Oct 2013. PDF
video
bibtex
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Interactive Partner Control in Close Interactions for Real-time Applications
journal
by Edmond S. L. Ho, Jacky C. P. Chan, Taku Komura, Howard Leung
ACM Transactions on Multimedia Computing, Communications and Applications,
vol 9(3), June 2013. PDF
video
bibtex
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Motion Adaptation for Humanoid Robots in Constrained Environments
conference
by Edmond S. L. Ho and Hubert P. H. Shum
Proceedings of the 2013 IEEE International Conference on Robotics and Automation (ICRA 2013),
May 2013. PDF
video
bibtex
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Preparation Behaviour Synthesis with Reinforcement Learning
conference
by Hubert P. H. Shum, Ludovic Hoyet, Edmond S. L. Ho, Taku Komura and Franck Multon
Proceedings of the 2013 International Conference on Computer Animation and Social Agents (CASA 2013),
May 2013. PDF
project
video
bibtex
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2012 |
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Real-time Physical Modelling of Character Movements with Microsoft Kinect
conference
by Hubert P. H. Shum and Edmond S. L. Ho
Proceedings of the 2012 ACM Symposium on Virtual Reality Software and Technology (VRST 2012),
Dec 2012. PDF
project
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2011 |
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A Finite State Machine based on Topology Coordinates for Wrestling Games
journal
by Edmond S. L. Ho and Taku Komura
Computer Animation and Virtual Worlds,
vol 22(5), pages 435–443, Oct 2011. PDF
bibtex
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Topology-based character motion synthesis
thesis
by Edmond S. L. Ho
PhD Thesis,
University of Edinburgh, June 2011. PDF
bibtex
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2010 |
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Controlling Humanoid Robots in Topology Coordinates
conference
by Edmond S. L. Ho, Taku Komura, Subramanian Ramamoorthy, Sethu Vijayakumar
Proceedings of IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS),
Oct 2010. PDF
bibtex
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A Finite State Machine based on Topology Coordinates for Wrestling Games
journal
by Edmond S. L. Ho, Taku Komura, Chiew-Lan Tai
ACM Transactions on Graphics (Proceedings of SIGGRAPH 2010),
vol 29(4), July 2010. PDF
project
video
bibtex
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2009 |
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Real-time Character Control for Wrestling Games
conference
by Edmond S. L. Ho and Taku Komura
Springer Lecture Notes in Computer Science (Motion in Games 2009), LNCS 5884,
Nov 2009. PDF
bibtex
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Indexing and Retrieving Motions of Characters in Close Contact
journal
by Edmond S. L. Ho and Taku Komura
IEEE Transactions on Visualization and Computer Graphics,
vol 15(3), May/June 2009. PDF
video
bibtex
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A Finite State Machine based on Topology Coordinates for Wrestling Games
journal
by Edmond S. L. Ho and Taku Komura
Computer Graphics Forum (Proceedings of Eurographics 2009),
vol 28(2), Mar 2009. PDF
project
video
bibtex
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2008 |
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Simulating Interactions of Characters
conference
by Taku Komura, Hubert P. H. Shum, Edmond S. L. Ho
Springer Lecture Notes in Computer Science (Motion in Games 2008), LNCS 5277,
June 2008. PDF
bibtex
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2007 |
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Planning tangling motions for humanoids
conference
by Edmond S. L. Ho and Taku Komura
Proceedings of the IEEE-RAS International Conference on Humanoid Robots,
Nov 2007. PDF
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Wrestle alone: Creating tangled motions of multiple avatars from individually captured motions
conference
by Edmond S. L. Ho and Taku Komura
Proceedings of Pacific Graphics 2007,
Oct 2007. PDF
video
bibtex
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2006 |
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Real-time Reactive Motion Synthesis
thesis
by Edmond S. L. Ho
MPhil Thesis,
City University of Hong Kong, June 2006. PDF
bibtex
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2005 |
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Computing Inverse Kinematics with Linear Programming
conference
by Edmond S. L. Ho and Taku Komura
Proceedings of the ACM symposium on Virtual reality software and technology,
pages 163-166, Nov 2005. PDF
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Animating Reactive Motion Using Momentum-based Inverse Kinematics and Captured Motion
journal
by Taku Komura, Edmond S. L. Ho, Rynson W.H. Lau
Computer Animation and Virtual Worlds (CASA 2005),
vol 16(3-4), Oct 2005. PDF
project
video
bibtex
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