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Spatial Relationship Preserving Character Motion Adaptation
by Edmond S.L. Ho, Taku Komura, Chiew-Lan Tai
ACM Transactions on Graphics (Proceedings of SIGGRAPH 2010), vol. 29(4), July 2010.
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[Project page]
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A Finite State Machine based on Topology Coordinates for Wrestling Games
by Edmond S. L. Ho and Taku Komura
To appear in Journal of Computer Animation and Virtual Worlds.
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Indexing and Retrieving Motions of Characters in Close Contact
by Edmond S. L. Ho and Taku Komura
IEEE Transactions on Visualization and Computer Graphics, vol. 15,
issue 3, May/June 2009. [PDF]
[Video]
[BibTex]
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Character Motion Synthesis by Topology Coordinates
by Edmond S. L. Ho and Taku Komura
Computer Graphics Forum (Proceedings of Eurographics 2009), vol. 28, issue 2, Mar 2009. [PDF]
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Animating Reactive Motion Using Momentum-based Inverse Kinematics and Captured Motion
by Taku Komura, Edmond S. L. Ho, Rynson W.H. Lau
Journal of Computer Animation and Virtual Worlds (CASA 2005), vol. 16, issue 3-4, Oct 2005. [PDF]
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[BibTex]
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Controlling Humanoid Robots in Topology Coordinates
by Edmond S. L. Ho, Taku Komura, Subramanian Ramamoorthy, Sethu Vijayakumar
To appear in Proceedings of IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS), Oct 2010. |
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Real-time Character Control for Wrestling Games
by Edmond S. L. Ho and Taku Komura
Springer Lecture Notes in Computer Science (Motion in Games 2009), LNCS 5884, Nov 2009.
[PDF]
[BibTex]
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Simulating Interactions of Characters
by Taku Komura, Hubert P. H. Shum, Edmond S. L. Ho
Springer Lecture Notes in Computer Science (Motion in Games 2008), LNCS 5277, June 2008. [PDF]
[BibTex]
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Planning tangling motions for humanoids
by Edmond S. L. Ho and Taku Komura
Proceedings of the IEEE-RAS International Conference on Humanoid Robots, Nov 2007.
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Wrestle alone: Creating tangled motions of multiple avatars from individually captured motions
by Edmond S. L. Ho and Taku Komura
Proceedings of Pacific Graphics 2007, Oct 2007. [PDF]
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Computing Inverse Kinematics with Linear Programming
by Edmond S. L. Ho, Taku Komura, Rynson W.H. Lau
Proceedings of the ACM symposium on Virtual reality software and technology, pp. 163-166, Nov 2005. [PDF]
[BibTex]
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Real-time Reactive Motion Synthesis
by Edmond S. L. Ho
MPhil Thesis, City University of Hong Kong, June 2006. [PDF]
[BibTex]
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Last updated: 2 August 2010
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