Teaching

Student Projects
2018-19
An inertial motion capture system to assist in diagnosing and rectifying potential injuries caused through resistance training
by Jake Hall

An interactive motion analysis framework for diagnosing and rectifying potential injuries caused through resistance training
by Jake Hall, Jacky C. P. Chan, Hubert P. H. Shum, Wei Wei and Edmond S. L. Ho
Proceedings of MIG 2019, Oct 2019. [PDF] [Video]
Style Transfer for Hand Animation with a Motion Capture System
by Ana-Sabina Irimia

Emotion Transfer for Hand Animation
by Ana-Sabina Irimia, Jacky C. P. Chan, Kamlesh Mistry, Wei Wei and Edmond S. L. Ho
Proceedings of MIG 2019, Oct 2019. [PDF] [Video]

2017-18
An Augmented Reality application to display switchport information
by Christopher Flinton

NETIVAR: NETwork Information Visualization based on Augmented Reality
by Christopher Flinton, Philip Anderson, Hubert P. H. Shum and Edmond S. L. Ho
Proceedings of SKIMA 2018, Dec 2018. [PDF] [Video] [Code - GitHub] [bibtex]
Research and development of an effective facial expressions and lip-sync animation system
by Andreea-Sorina Stef

Synthesizing Expressive Facial and Speech Animation by Text-to-IPA Translation with Emotion Control
by Andreea Stef, Kaveen Perera, Hubert P. H. Shum and Edmond S. L. Ho
Proceedings of SKIMA 2018, Dec 2018. [PDF] [Video and Code - GitHub] [bibtex]
Applying Physical Injuries to a 3D Characters Motions to Affect Gameplay
by Kallum Barnett
An investigation into how crowd behaviour can affect the perceived realism of motion within crowd simulation
Research into the effectiveness of gross human body language as a narrative tool in a 3D stylized character

2016-17
Prototype Animator's Tool to Automate the Animation of the British Sign Language Fingerspelling Alphabet
by Bryony Pitt
An investigation into the level of perceptual realism that can be achieved when comparing 3D character motions created by Keyframed Animation, verses Motion Capture Animation
by Hannah Aldcroft
Exploring how Mobile Virtual Reality can be used to educate and if it can improve physical ability
Prototype Development of a Fall Detection/Sleep detection system using the Microsoft Kinect
An investigation and Comparison of 3D Modelling Techniques used for the creation of Photo-Realistic faces


Courses
2019-20
KF4011 Systems Analysis
KF5012 Software Engineering Practice
KF6018 Computer Graphics and Animation

2018-19
EN0639 Mobile Computing, Communications and Security
KF4011 Systems Analysis
KF5012 Software Engineering Practice
KF6018 Computer Graphics and Animation
KF7011 Systems Analysis and Design with UML
KV6002 Team Project and Professionalism

2017-18
EN0639 Mobile Computing, Communications and Security
KF4000 Introduction to Programming
KF4011 Systems Analysis
KF5012 Software Engineering Practice

2016-17
EN0639 Mobile Computing, Communications and Security
KF4000 Introduction to Programming
KF4011 Systems Analysis

2015-16
COMP2007 Object-oriented Programming
COMP3080/4025 Interactive Computer Graphics

2014-15
COMP3007 Systems Analysis and Design
COMP3080/4025 Interactive Computer Graphics

2013-14
COMP1150 Object-oriented Programming

2012-13
COMP1150 Object-oriented Programming

2011-12
COMP3840/7480 Medical Image Processing and Applications
IT1580 You and The Internet