Publications


2019
Spatio-temporal Manifold Learning for Human Motions via Long-horizon Modeling journal
by He Wang, Edmond S. L. Ho, Hubert P. H. Shum, Zhanxing Zhu

IEEE Transactions on Visualization and Computer Graphics, accepted, Aug 2019. PDF video
A Sampling Approach to Generating Closely Interacting 3D Pose-pairs from 2D Annotations journal
by Kangxue Yin, Hui Huang, Edmond S. L. Ho, Hao Wang, Taku Komura, Daniel Cohen-Or, Hao Zhang

IEEE Transactions on Visualization and Computer Graphics, vol 25(6), pp. 2387-2396, June 2019. PDF video
Interaction-based Human Activity Comparison journal
by Yijun Shen, Longzhi Yang, Edmond S. L. Ho, and Hubert P. H. Shum

IEEE Transactions on Visualization and Computer Graphics, accepted, Jan 2019. PDF video
Illumination-aware Multi-task GANs for Foreground Segmentation journal
by Dimitrios Sakkos, Edmond S. L. Ho and Hubert P. H. Shum

IEEE Access, accepted, Jan 2019. PDF bibtex
Establishing Pose Based Features Using Histograms for the Detection of Abnormal Infant Movements conference
by Kevin D. McCay, Edmond S. L. Ho, Claire Marcroft, Nicholas D. Embleton

41th Annual International Conference of the IEEE Engineering in Medicine and Biology Society (EMBC), accepted, July 2019. PDF
Illumination-Based Data Augmentation for Robust Background Subtraction Best Paper Award conference
by Dimitrios Sakkos, Edmond S. L. Ho and Hubert P. H. Shum

The International Conference on Software, Knowledge, Information Management and Applications (SKIMA 2019), accepted, Aug 2019.
A New Method to Evaluate the Dynamic Air Gap Thickness and Garment Sliding of Virtual Clothes During Walking journal
by Pengpeng Hu, Edmond S. L. Ho, Nauman Aslam, Taku Komura and Hubert P. H. Shum

Textile Reseach Journal, accepted, Feb 2019. PDF project
A Generic Framework for Editing and Synthesizing Multimodal Data with Relative Emotion Strength journal
by Jacky C. P. Chan, Hubert P. H. Shum, He Wang, Li Yi, Wei Wei and Edmond S. L. Ho

Computer Animation and Virtual Worlds, accepted, Jan 2019. PDF video
An interactive motion analysis framework for diagnosing and rectifying potential injuries caused through resistance training conference
by Jake Hall, Jacky C. P. Chan, Hubert P. H. Shum, Wei Wei and Edmond S. L. Ho

ACM SIGGRAPH conference on Motion, Interaction and Games (MIG 2019), accepted, Oct 2019. PDF video
Emotion Transfer for Hand Animation conference
by Ana-Sabina Irimia, Jacky C. P. Chan, Kamlesh Mistry, Wei Wei and Edmond S. L. Ho

ACM SIGGRAPH conference on Motion, Interaction and Games (MIG 2019), accepted, Oct 2019. PDF video
3D Car Shape Reconstruction from a Single Sketch Image conference
by Naoki Nozawa, Hubert P. H. Shum, Edmond S. L. Ho and Shigeo Morishima

ACM SIGGRAPH conference on Motion, Interaction and Games (MIG 2019), accepted, Oct 2019. PDF
Prior-less 3D Human Shape Reconstruction with an Earth Mover's Distance Informed CNN conference
by Jingtian Zhang, Hubert P. H. Shum, Kevin McCay and Edmond S. L. Ho

ACM SIGGRAPH conference on Motion, Interaction and Games (MIG 2019), accepted, Oct 2019. PDF
Machine Learning Algorithms for Network Intrusion Detection book chapter
by Jie Li, Yanpeng Qu, Fei Chao, Hubert P. H. Shum, Edmond S. L. Ho, Longzhi Yang

AI in Cybersecurity, accepted in 2019. PDF
2018
Automatic Musculoskeletal and Neurological Disorder Diagnosis with Relative Joint Displacement from Human Gait journal
by Worasak Rueangsirarak, Jingtian Zhang, Nauman Aslam, Edmond S. L. Ho, Hubert P. H. Shum

IEEE Transactions on Neural Systems and Rehabilitation Engineering, vol 26(12), pp. 2387-2396, Dec 2018. PDF project bibtex
Data-Driven Crowd Motion Control with Multi-touch Gestures journal
by Yijun Shen, Joseph Henry, He Wang, Edmond S. L. Ho, Taku Komura, Hubert P. H. Shum

Computer Graphics Forum (CGF), vol 37(6), pp. 382-394, Sept 2018. PDF bibtex
A Hybrid Metaheuristic Navigation Algorithm for Robot Path Rolling Planning in an Unknown Environment journal
by Shoujiang Xu, Edmond S. L. Ho, Hubert P. H. Shum

Mechatronic Systems and Control (MSC), accepted, Sept 2018. PDF project
NETIVAR: NETwork Information Visualization based on Augmented Reality conference
by Christopher Flinton, Philip Anderson, Hubert P. H. Shum, Edmond S. L. Ho

Proceedings of 12th International Conference on Software, Knowledge, Information Management and Applications (SKIMA 2018), Dec 2018. PDF video code bibtex
Synthesizing Expressive Facial and Speech Animation by Text-to-IPA Translation with Emotion Control conference
by Andreea Stef, Kaveen Perera, Hubert P. H. Shum, Edmond S. L. Ho

Proceedings of 12th International Conference on Software, Knowledge, Information Management and Applications (SKIMA 2018), Dec 2018. PDF video code bibtex
Patient Assessment Assistant Using Augmented Reality conference
by Edmond S. L. Ho, Kevin David McCay, Hubert P. H. Shum, Longzhi Yang, David Sainsbury, Peter Hodgkinson

Proceedings of the 2018 UK-China Newton Fund Researcher Links Workshop Health and Well-being Through VR and AR, June 2018.
2017
Posture-based and Action-based Graphs for Boxing Skill Visualization journal
by Yijun Shen, He Wang, Edmond S. L. Ho, Longzhi Yang, Hubert P. H. Shum

Computers and Graphics (C&G), vol 69, pp. 104-115, Dec 2017. PDF bibtex
Unsupervised Abnormal Behaviour Detection with Overhead Crowd Video conference
by Shoujiang Xu, Edmond S. L. Ho, Nauman Aslam, Hubert P. H. Shum

Proceedings of 11th International Conference on Software, Knowledge, Information Management and Applications (SKIMA 2017), Dec 2017. PDF
Synthesizing Motion with Relative Emotion Strength conference
by Edmond S. L. Ho, Hubert P. H. Shum, He Wang, Li Yi

Proceedings of the 2017 ACM SIGGRAPH Asia Workshop on Data-Driven Animation Techniques (D2AT), Nov 2017. PDF video
2016
Real-Time Full-Body Pose Synthesis and Editing book chapter
by Edmond S. L. Ho and Pong C. Yuen

Handbook of Human Motion, Dec 2016. PDF
SkillVis: A Visualization Tool for Boxing Skill Assessment conference
by Hubert P. H. Shum, He Wang, Edmond S. L. Ho, Taku Komura

Proceedings of the 2016 International Conference on Motion in Games (MIG), Oct 2016. PDF
Improving Posture Classification Accuracy for Depth Sensor-based Human Activity Monitoring in Smart Environments journal
by Edmond S. L. Ho, Jacky C. P. Chan, Donald C. K. Chan, Hubert P. H. Shum, Yiu-ming Cheung, Pong C. Yuen

Computer Vision and Image Understanding, vol 148, pp. 97-110, July 2016. PDF bibtex
2015
Modeling Spatial Relations of Human Body Parts for Indexing and Retrieving Close Character Interactions conference
by Edmond S. L. Ho, Jacky C. P. Chan, Yiu-ming Cheung, Pong C. Yuen

Proceedings of the 2015 ACM Symposium on Virtual Reality Software and Technology (VRST 2015), Nov 2015. PDF bibtex
A study of performance difference of students admitted through different routes in a systems analysis and design course conference
by Kelvin C. K. Wong and Edmond S. L. Ho

Proceedings of the 3rd Asia Symposium on Engineering and Information, Apr 2015.
An Energy-driven Motion Planning Method for Two Distant Postures journal
by He Wang, Edmond S. L. Ho, Taku Komura

IEEE Transactions on Visualization and Computer Graphics, vol 21(1), Jan 2015. PDF bibtex
2014
A Multi-resolution Approach for Adapting Close Character Interaction conference
by Edmond S. L. Ho, He Wang, Taku Komura

Proceedings of the 2014 ACM Symposium on Virtual Reality Software and Technology (VRST 2014), Nov 2014. PDF video bibtex
Natural Preparation Behaviour Synthesis journal
by Hubert P. H. Shum, Ludovic Hoyet, Edmond S. L. Ho, Taku Komura, Franck Multon

Computer Animation and Virtual Worlds, vol 25(5-6), pp. 531-542, Sept-Dec 2014. PDF bibtex
2013
Topology Aware Data-Driven Inverse Kinematics journal
by Edmond S. L. Ho, Hubert P. H. Shum, Yiu-ming Cheung, P. C. Yuen

Computer Graphics Forum (Proceedings of Pacific Graphics 2013), vol 32(7), Oct 2013. PDF video bibtex
Real-Time Posture Reconstruction for Microsoft Kinect journal
by Hubert P. H. Shum, Edmond S. L. Ho, Yang Jiang, Shu Takagi

IEEE Transactions on Cybernetics (TCyb) (formerly known as IEEE Transactions on Systems, Man, and Cybernetics - Part B Cybernetics), vol 43(5), Oct 2013. PDF video bibtex
Interactive Partner Control in Close Interactions for Real-time Applications journal
by Edmond S. L. Ho, Jacky C. P. Chan, Taku Komura, Howard Leung

ACM Transactions on Multimedia Computing, Communications and Applications, vol 9(3), June 2013. PDF video bibtex
Motion Adaptation for Humanoid Robots in Constrained Environments conference
by Edmond S. L. Ho and Hubert P. H. Shum

Proceedings of the 2013 IEEE International Conference on Robotics and Automation (ICRA 2013), May 2013. PDF video bibtex
Preparation Behaviour Synthesis with Reinforcement Learning conference
by Hubert P. H. Shum, Ludovic Hoyet, Edmond S. L. Ho, Taku Komura and Franck Multon

Proceedings of the 2013 International Conference on Computer Animation and Social Agents (CASA 2013), May 2013. PDF project video bibtex
2012
Real-time Physical Modelling of Character Movements with Microsoft Kinect conference
by Hubert P. H. Shum and Edmond S. L. Ho

Proceedings of the 2012 ACM Symposium on Virtual Reality Software and Technology (VRST 2012), Dec 2012. PDF project
2011
A Finite State Machine based on Topology Coordinates for Wrestling Games journal
by Edmond S. L. Ho and Taku Komura

Computer Animation and Virtual Worlds, vol 22(5), pages 435–443, Oct 2011. PDF bibtex
Topology-based character motion synthesis thesis
by Edmond S. L. Ho

PhD Thesis, University of Edinburgh, June 2011. PDF bibtex
2010
Controlling Humanoid Robots in Topology Coordinates conference
by Edmond S. L. Ho, Taku Komura, Subramanian Ramamoorthy, Sethu Vijayakumar

Proceedings of IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS), Oct 2010. PDF bibtex
Spatial Relationship Preserving Character Motion Adaptation journal
by Edmond S. L. Ho, Taku Komura, Chiew-Lan Tai

ACM Transactions on Graphics (Proceedings of SIGGRAPH 2010), vol 29(4), July 2010. PDF project video bibtex
2009
Real-time Character Control for Wrestling Games conference
by Edmond S. L. Ho and Taku Komura

Springer Lecture Notes in Computer Science (Motion in Games 2009), LNCS 5884, Nov 2009. PDF bibtex
Indexing and Retrieving Motions of Characters in Close Contact journal
by Edmond S. L. Ho and Taku Komura

IEEE Transactions on Visualization and Computer Graphics, vol 15(3), May/June 2009. PDF video bibtex
Character Motion Synthesis by Topology Coordinates journal
by Edmond S. L. Ho and Taku Komura

Computer Graphics Forum (Proceedings of Eurographics 2009), vol 28(2), Mar 2009. PDF project video bibtex
2008
Simulating Interactions of Characters conference
by Taku Komura, Hubert P. H. Shum, Edmond S. L. Ho

Springer Lecture Notes in Computer Science (Motion in Games 2008), LNCS 5277, June 2008. PDF bibtex
2007
Planning tangling motions for humanoids conference
by Edmond S. L. Ho and Taku Komura

Proceedings of the IEEE-RAS International Conference on Humanoid Robots, Nov 2007. PDF
Wrestle alone: Creating tangled motions of multiple avatars from individually captured motions conference
by Edmond S. L. Ho and Taku Komura

Proceedings of Pacific Graphics 2007, Oct 2007. PDF video bibtex
2006
Real-time Reactive Motion Synthesis thesis
by Edmond S. L. Ho

MPhil Thesis, City University of Hong Kong, June 2006. PDF bibtex
2005
Computing Inverse Kinematics with Linear Programming conference
by Edmond S. L. Ho and Taku Komura

Proceedings of the ACM symposium on Virtual reality software and technology, pages 163-166, Nov 2005. PDF
Animating Reactive Motion Using Momentum-based Inverse Kinematics and Captured Motion journal
by Taku Komura, Edmond S. L. Ho, Rynson W.H. Lau

Computer Animation and Virtual Worlds (CASA 2005), vol 16(3-4), Oct 2005. PDF project video bibtex